A lot of the remaining resin parts are not used with this model as the parts appear to be common across all of the variations covered by the different kits. Also, the parts are numbered in the assembly instructions to help avoid confusion. The next major parts are comprised of various housings and platforms the come on a thin casting wafer. These parts are labeled with an “m” prefix followed by a number. Only two parts (m12 and m14) are used for Smerch and five different parts (m1, m11, m13, m15 and m18) are used for Kirov. These parts are cleanly cast with the housings having a good level of detail. Some cleanup will probably be needed along the edges that were attached to the film.
You also get more turrets than you will need for either build. Parts a25, which are three larger single turrets, are not to be used. Parts a23 are smaller single turrets and parts a24 are twin turrets. For Smerch, you will need a pair of the a23 turrets and a pair of the a24 turrets. For Kirov, you will use all four a23 turrets. The turrets are also cleanly cast, with deep opening for the barrels, gunner’s ports and access doors on the back.
The rest of the resin parts all come on casting runners and again some are not used for either Smerch or Kirov. Three different conning towers are provided but only the middle one is used for both versions. The other parts included two different funnels, gun directors, three different boats, gun barrels, various deck guns, storage lockers, anchors, propellers, searchlights, gun pedestals, bitts, fairleads and a variety of fittings. Kirov was fitted with a very different breakwater and that comes as a separate part. Fitting this breakwater will require removing the one cast into the deck. The parts are all well cast and clean.
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